AI Insights · Timothy · July 2021
Top 5 Trivia Games in Ireland: Q2 2021 Performance
Discover the performance trends of the top 5 trivia games on a unified platform in Ireland during Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 trivia games in Ireland showed varied performance trends in terms of weekly downloads, revenue, and active users. Below, we break down the key metrics for each app, based on data from Sensor Tower.
Kahoot! Play & Create Quizzes from Kahoot ASA demonstrated a notable fluctuation in weekly revenue, peaking at around $836 in the week of May 31. Weekly downloads saw a significant drop from 2.8K in mid-May to just over 1K by the end of June. Active users also experienced a decline, starting at approximately 17.9K in late March and falling to around 14.6K by the end of June.
Akinator by Elokence showed relatively stable revenue, with a peak of $105 in early May. Weekly downloads varied, starting at 2.4K in late March and ending at 1.9K in late June. The app's active users saw a general upward trend, reaching a high of about 8.9K by the end of June.
GeoGuessr from GeoGuessr AB experienced a steady rise in revenue, peaking at approximately $162 in mid-May. However, weekly downloads declined from 1.4K in late March to 730 by the end of June. Active users followed a similar downward trend, starting at 2.9K and decreasing to around 2.1K by the end of the quarter.
Jingle Quiz: Logo sound game by ELIA GAMES, which was released in mid-May, saw an initial surge in weekly downloads at 8.5K but dropped significantly to 271 by the end of June. Revenue also declined from $567 in early June to just $31 by the end of the month. Active users mirrored this trend, decreasing from 7.9K to 875.
Trivia Star: Trivia Games Quiz from Super Lucky Games LLC had modest revenue, peaking at $173 in early May. Weekly downloads saw a downturn from 1.5K in early April to 370 by the end of June. Active users also dropped, starting at around 3.5K in late March and falling to 1.7K by the end of the quarter.
These insights, derived from Sensor Tower's data, highlight the dynamic nature of the trivia game market in Ireland. For more detailed analytics and trends, visit Sensor Tower.